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Hypnos Entertainment has been providing essential engineering services to the video game industry since 1997.

We have contributed to the development of AAA titles for the PC, PS3, Xbox 360, Wii, PS2, Xbox, NGC and mobile platforms. If you are looking for one of the best software engineering teams in the industry, you've come to the right place.

We have extensive engineering experience in all areas of game development, from single player games to massively multiplayer block busters. 3D rendering, animation, VFX, audio, physics, streaming, MMO servers, and low level systems work are our bread and butter. From GUI authoring tools to kernel level multiprocessor I/O optimization, Hypnos knows what it takes to ship AAA titles on time and has extensive experience with compliance testing and mastering processes. PCs, Consoles, handhelds, and backend MMO datacenters are all familiar to us as we have worked to create highly cost effective and performance optimized solutions for our customers. Our work has included graphics engine architecture, improvement of multi-processor concurrency, traffic monitoring and analysis, AI, database construction, content creation tools and build pipeline automation.

A sample of our recent work includes:

  • Dead Space 3 (PC, PS3, Xbox 360) Published by Electronic Arts
  • City of Heroes: Freedom (PC MMO F2P) Published by NCsoft
  • Star Wars The Old Republic (PC MMO) Published by Electronic Arts

Please see our portfolio for additional titles.